Many long-time game workers are ditching large productions in favor of smaller teams, enabled by growing accessibility of Unreal Engine and other powerful tools (Jason Schreier/Bloomberg)

Many long-time game workers are ditching large productions in favor of smaller teams, enabled by growing accessibility of Unreal Engine and other powerful tools (Jason Schreier/Bloomberg)

Many long-time game workers are ditching large productions in favor of smaller teams, enabled by growing accessibility of Unreal Engine and other powerful tools (Jason Schreier/Bloomberg)

Many long-time game workers are ditching large productions in favor of smaller teams, enabled by growing accessibility of Unreal Engine and other powerful tools (Jason Schreier/Bloomberg) https://bit.ly/3A8j6zi

Jason Schreier / Bloomberg:
Many long-time game workers are ditching large productions in favor of smaller teams, enabled by growing accessibility of Unreal Engine and other powerful tools  —  Thanks in part to the growing accessibility of powerful game-making tools, pared-down studios are proliferating


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